A game design document or GDD is basically the design brief before the development of a game this will include the following:
1. A summary of what the game is about.
2. A description of the layout of the game.
3. Who is the games target audience e.g. kids, teenagers, adults.
4. Where the game is set e.g. in space, another planet etc.
5. The controls and mechanics of the game.
6. What platform it will be used on PC, XBOX, Playstation.
How do you create one
Any format is acceptable but depending on the person and how they would like to present it they can use a variety of options such as Microsoft Word , Powerpoint, OpenOffice, Google Docs and any other type of text document. The brief should be very clear as it is not only useful when presenting it but also useful to look back over especially to the designer if they go off track when designing their specific game.
Example Template of a Game Design Document
Source: Reddit
Also found this Reddit page helpful towards games design documents and going into detail about them and providing similar articles about them.
Nice post Aaron I like the way you used the heading how to create one! to to show that its not all clear sailing with this unity stuff i look forward to another posts I'm going to read here. The way you got Straight into the info by saying exactly what the tutorial was about, very forward and Informing.
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ReplyDeleteHi Aaron i really enjoyed reading about your project ideas and how you would like it to look and i just wanna say i'm hyped to see what you can do. i really believe you can make a banging game out of all you have mentioned in this blog post. keep up the good work.
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