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Showing posts with the label Week 9

Unity Tutorial 8

Source: Unity The tutorial for the ball movement game was a very fun and interesting tutorial and also the very first time that we added the feature to allow the player to move their character themselves. My favorite part was the power-ups that were added to give the player the advantage over it's opponents. The first task was to add our sphere to the map provided by the asset store and then add a texture to the main sphere, after that I had to create a focal point on the centre of the map and then add the script RotateCamera which rotated the camera that allowed the sphere to move at any position to dodge the other balls and collect the power-ups. Finally, if the player was to fall off the edge the message "Game Over" would appear on the bottom left-corner.

Week 9: Reading and Writing

Source: DepositPhotos Firstly, the "Readings" overall have been a tremendous amount of help especially when coming up to our prototype. The morning lectures where we all went over the "Readings" together was especially useful and helped with time-management so most of the year and myself didn't spend too much time on the articles.  My favorite one so far was the " Game Design Document " or " GDD " this is where we discussed about the importance of a "Game Design Document" and how it provides help before starting on your game prototype. This excited me the most because it was the beginning in creating our own games. I looked at articles and videos about "GDD's" first on finding a good template or creating your own, then putting your game design idea onto the document such as: 1. A summary of what the game is about. 2. A description of the layout of the game. 3. Who is the games target audience e.g. kids, teenagers, adul...