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Tutorial 1

  

Unity Tutorial 1

We were given the plan of designing our very first 2D video game called "Ruby's Adventure" where the main character a fox travels through the land, fixing up the evil robots surrounding the map. 

Above is the image of the world I laid out and created using the sprites given through the Unity Assets Store. I first started off setting up the 2D workspace and using a PNG for the first time towards something as technical as Unity. I then created my C# script "RubyController" for the main character but before they could move I needed to first create the game world. I added the sprites along with Box Colliders 2D components so that Ruby would not run through them so I added a Box Collider on her too. 

My favorite part was actually getting the character to move, I had a bit of trouble towards the script as I had a lot f errors most of the time. It was a tough time trying to get familiar with how creating a 2D game would be and I am looking forward to the next tasks I have to do to make this game.


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