Skip to main content

Unity Tutorial 4

Image: Unity Prototype 2

What I learned from this tutorial was how to collide objects on Unity into other objects, so in this case the obstacle (the pizza) erased the other obstacles (the animals), also how to randomly spawn the animals at different intervals and positions and lastly triggering a "Game Over" message

What I enjoyed most about this was the creating the script  "DetectCollisions" which allowed me to add the destroy feature which actually helps it feel like a video game.

Challenge 2 


For this part of the tutorials I had to design a short game of "Fetch with a dog" and the name of this task "Challenge" lives up to it's name; the fixing of the c# script was really difficult. My main problem in this was the script of "SpawnManager" where I had to spawn the balls at different times and what I had an issue with for most of this task was actually getting them to spawn. I went over the last tutorial I did and found out I was missing the "int" feature to actually state the class I put the balls in. 

Overall I was impressed with my work and the tutorials came in handy for both tasks!
 

Comments

  1. Nice post Aaron I like the way you used the heading challenge to to show that its not all clear sailing with this unity stuff i look forward to another posts I'm going to read here. The way you got Straight into the info by saying exactly what the tutorial was about, very forward and Informing.

    ReplyDelete

Post a Comment

Popular posts from this blog

Introduction

My name is Aaron Mulholland, I am 19 years old and I'm in my second year of college in TU Dublin doing Creative Digital Media. The module in which I'm doing this blog is for Multimedia Development 1 and I hope to pass this.... hopefully XD.  Before heading into TU Dublin I first went to a PLC in Dunboyne and did the exact same course I'm doing now; after completing my year there I decided I wanted to take a career in the art of designing on computers as I heard many positives about this chosen career especially in the money ! Technological University Dublin (TUD) logo   The hardest part of my first year occurred during the Lockdown during the early stages of Covid-19 when I was in my second semester. It was a tough time for work and trying to work at home and online with limited resources such as cameras, adobe software and the Mac's that the college provided which was where I did most of my work for the modules and to move from that to my Windows laptop was very diffi...

Prototype: First Playable

  Source: Myself For my project this week, I worked on getting my character moving around the terrain and testing that out with the "on ground" feature that was discussed in our Unity tutorial 3 and put into our C# script . We had the player, jump and move that is what I wanted to mainly focus on and this was a difficult task and I had to go over the tutorials again just to be sure but I got it working in the end!  My character's view will be first person in my game so I had to add a FPS controller to the player , I had to get one from the assets store off Unity, adding the main camera to the player was and angling it so it was attached above the character's body was quite easy; getting the camera to move with the player was ever more difficult. These videos provided me with great help into attaching my FPS controller and camera to my character! Attach the camera Adding the FPS controller

My Favorite Game

Main logo for Red Dead Redemption 2 (2019) My Favorite Game that I have ever played since owning a console was Red Dead Redemption 2. This ought to be the best game of the decade and was also voted as the number 1 game of 2019 and has been labeled the best video game of  ALL TIME ! The game was able for all gaming consoles Xbox and PS4 and later came out on PC with a higher FPS and better graphics then the consoles a month later. Although the game itself was popular; many found the game demeaning, sexist and even racist at times but the game was set in the late 19th century where there was many of these acts committed. I guess the company that made the game "Rockstar Games" just wanted to capture what it was like to live during the golden age and end of gunslingers and law-breakers.  You play as Arthur Morgan, a old gunslinger along with his gang of criminals who are running away from the federal police who are keen on killing him and his crew and finally ending the...