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Unity Tutorial 4

Image: Unity Prototype 2

What I learned from this tutorial was how to collide objects on Unity into other objects, so in this case the obstacle (the pizza) erased the other obstacles (the animals), also how to randomly spawn the animals at different intervals and positions and lastly triggering a "Game Over" message

What I enjoyed most about this was the creating the script  "DetectCollisions" which allowed me to add the destroy feature which actually helps it feel like a video game.

Challenge 2 


For this part of the tutorials I had to design a short game of "Fetch with a dog" and the name of this task "Challenge" lives up to it's name; the fixing of the c# script was really difficult. My main problem in this was the script of "SpawnManager" where I had to spawn the balls at different times and what I had an issue with for most of this task was actually getting them to spawn. I went over the last tutorial I did and found out I was missing the "int" feature to actually state the class I put the balls in. 

Overall I was impressed with my work and the tutorials came in handy for both tasks!
 

Comments

  1. Nice post Aaron I like the way you used the heading challenge to to show that its not all clear sailing with this unity stuff i look forward to another posts I'm going to read here. The way you got Straight into the info by saying exactly what the tutorial was about, very forward and Informing.

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