Overall I was impressed with my work and the tutorials came in handy for both tasks!
Source: Myself For my project this week, I worked on getting my character moving around the terrain and testing that out with the "on ground" feature that was discussed in our Unity tutorial 3 and put into our C# script . We had the player, jump and move that is what I wanted to mainly focus on and this was a difficult task and I had to go over the tutorials again just to be sure but I got it working in the end! My character's view will be first person in my game so I had to add a FPS controller to the player , I had to get one from the assets store off Unity, adding the main camera to the player was and angling it so it was attached above the character's body was quite easy; getting the camera to move with the player was ever more difficult. These videos provided me with great help into attaching my FPS controller and camera to my character! Attach the camera Adding the FPS controller
Nice post Aaron I like the way you used the heading challenge to to show that its not all clear sailing with this unity stuff i look forward to another posts I'm going to read here. The way you got Straight into the info by saying exactly what the tutorial was about, very forward and Informing.
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